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DayZ 1.24
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Go to the source code of this file.
Classes | |
| class | ActionActivateTrapCB |
| ActionActivateTrapCB ActionContinuousBaseCB ActionActivateTrap | ( | ) |
Definition at line 1 of file ActionActivateTrap.c.
Referenced by ActionConstructor::RegisterActions(), SetActions(), and ItemBase::SetActions().
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item ) |
Definition at line 46 of file ActionActivateTrap.c.
Definition at line 19 of file ActionActivateTrap.c.
References m_FullBody, and m_StanceMask.
Definition at line 30 of file ActionActivateTrap.c.
References UAMaxDistances::DEFAULT, m_ConditionItem, and m_ConditionTarget.
| override GetInputType | ( | ) |
Definition at line 36 of file ActionActivateTrap.c.
Definition at line 41 of file ActionActivateTrap.c.
Definition at line 24 of file ActionActivateTrap.c.
| override void OnEnd | ( | ActionData | action_data | ) |
Definition at line 88 of file ActionActivateTrap.c.
References GetGame().
| override void OnEndAnimationLoop | ( | ActionData | action_data | ) |
Definition at line 101 of file ActionActivateTrap.c.
References GetGame().
| override void OnFinishProgressServer | ( | ActionData | action_data | ) |
Definition at line 113 of file ActionActivateTrap.c.
| override void OnStartAnimationLoop | ( | ActionData | action_data | ) |
Definition at line 73 of file ActionActivateTrap.c.
References GetGame().