DayZ 1.24
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Go to the source code of this file.
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class | ActionDrinkPondContinuousCB |
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ActionDrinkPondContinuousCB | WATER_DRANK_PER_SEC = 35 |
const string | ALLOWED_WATER_SURFACES = string.Format("%1|%2", UAWaterType.FRESH, UAWaterType.STILL) |
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Definition at line 39 of file ActionDrinkPondContinuous.c.
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Definition at line 14 of file ActionDrinkPondContinuous.c.
References m_FullBody, m_StanceMask, and m_Text.
Definition at line 33 of file ActionDrinkPondContinuous.c.
References ALLOWED_WATER_SURFACES, UAMaxDistances::DEFAULT, m_ConditionItem, and m_ConditionTarget.
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Definition at line 28 of file ActionDrinkPondContinuous.c.
Definition at line 23 of file ActionDrinkPondContinuous.c.
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Definition at line 54 of file ActionDrinkPondContinuous.c.
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Definition at line 66 of file ActionDrinkPondContinuous.c.
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Definition at line 59 of file ActionDrinkPondContinuous.c.
References UAQuantityConsumed::DRINK.
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Definition at line 47 of file ActionDrinkPondContinuous.c.
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Definition at line 85 of file ActionDrinkPondContinuous.c.
References HasTarget().
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Definition at line 72 of file ActionDrinkPondContinuous.c.
References HasTarget(), and vector::Zero.
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Definition at line 12 of file ActionDrinkPondContinuous.c.
Referenced by CreateConditionComponents().
ActionDrinkPondContinuousCB WATER_DRANK_PER_SEC = 35 |