Here is a list of all variables with links to the classes they belong to:
- h -
- handle : SoundEvent
- HandsArea : WidgetLayoutName
- HandsHeader : WidgetLayoutName
- HandsPreview : WidgetLayoutName
- HATCHBACK_COOLANT_OVERHEATED : ParticleList
- HATCHBACK_COOLANT_OVERHEATING : ParticleList
- HATCHBACK_ENGINE_OVERHEATED : ParticleList
- HATCHBACK_ENGINE_OVERHEATING : ParticleList
- HATCHBACK_EXHAUST_SMOKE : ParticleList
- HEADER_INDEX_OFFSET : PlayerContainer
- HeaderText : JsonDataDLCInfo
- HEALTH_DECREMENT_PER_SEC : BurningMdfr, HeartAttackMdfr
- HEALTH_LOSS_HC_MINUS_HIGH : PlayerConstants
- HEALTH_LOSS_HC_MINUS_LOW : PlayerConstants
- HEALTH_LOSS_HC_PLUS_HIGH : PlayerConstants
- HEALTH_LOSS_HC_PLUS_LOW : PlayerConstants
- HEALTH_REGEN_MAX : PlayerConstants
- HEALTH_REGEN_MIN : PlayerConstants
- HEALTHY_ARM : BrokenArmsMdfr
- HEALTHY_LEG : BrokenLegsMdfr
- HEAT_THROUGH_AIR_COEF : UniversalTemperatureSourceLambdaBase
- HEATBUFFER_HIDE : HeatBufferMdfr
- HEATBUFFER_SHOW : HeatBufferMdfr
- HEATISO_THRESHOLD_BAD : GameConstants
- HEATISO_THRESHOLD_HIGH : GameConstants
- HEATISO_THRESHOLD_LOW : GameConstants
- HEATISO_THRESHOLD_MEDIUM : GameConstants
- HEAVY_HIT_THRESHOLD : PlayerConstants
- HEAVY_SHOCK_HIT : ShockHandler
- HEIGHT_CROUCH : CCTCursor, CCTCursorNoRuinCheck, CCTCursorParent
- HEIGHT_DIFF_LIMIT_METERS : CCTWaterSurface
- HEIGHT_ERECT : CCTCursor, CCTCursorNoRuinCheck, CCTCursorParent
- HEIGHT_OFFSET : ActionTargets, VicinityItemManager
- HEIGHT_PRONE : CCTCursor, CCTCursorNoRuinCheck, CCTCursorParent
- HEMOLYTIC_BLOOD_DRAIN_PER_SEC : PlayerConstants
- HEMOLYTIC_BLOODLOSS_AMOUNT : PlayerConstants
- HEMOLYTIC_REACTION_THRESHOLD : PlayerConstants
- HEMOLYTIC_RISK_SHOCK_THRESHOLD : PlayerConstants
- HIDE_MENU_TIME : ActionMenu, Hud
- hierLevel : array, RaycastRVResult
- HIGH_TEMPERATURE_H : PlayerConstants
- HIGH_TEMPERATURE_L : PlayerConstants
- HINTS_PATH_DEFAULT : UIScriptedMenu
- HINTS_PATH_OPTIONAL : UIScriptedMenu
- HIT_INTERVAL_MIN : DayZInfected, DayZPlayer
- hit_mask : Weapon
- HIT_SOUND : AlarmClock_ColorBase, KitchenTimer
- HIT_TYPE_FINISHER : HumanCommandMelee2
- HIT_TYPE_FINISHER_NECK : HumanCommandMelee2
- HIT_TYPE_HEAVY : HumanCommandMelee2
- HIT_TYPE_LIGHT : HumanCommandMelee2
- HitComponent : MeleeTargetData
- hitDirectionBehaviour : ITEM_HitIndicationData
- hitDirectionBreakPointRelative : ITEM_HitIndicationData
- hitDirectionIndicatorColorStr : ITEM_HitIndicationData
- hitDirectionMaxDuration : ITEM_HitIndicationData
- hitDirectionOverrideEnabled : ITEM_HitIndicationData
- hitDirectionScatter : ITEM_HitIndicationData
- hitDirectionStyle : ITEM_HitIndicationData
- HitIndicationData : ITEM_UIData
- hitIndicationPostProcessEnabled : ITEM_HitIndicationData
- HitPos : MeleeTargetData
- Hitzone : AreaDamageComponentData
- HITZONE : AreaDamageComponentTypes
- HOLD_CLICK_TIME_MIN : PluginBase
- HOLD_LIMIT_TIME : MissionBase
- holdBreathStaminaModifier : ITEM_StaminaData
- HologramData : ITEM_BaseBuildingData
- HOUSE_FIRE_END : ParticleList
- HOUSE_FIRE_START : ParticleList
- HOUSE_FIRE_STEAM_2END : ParticleList
- HOUSE_NORMAL_FIRE : ParticleList
- HOUSE_NORMAL_SMOKE : ParticleList
- HOUSE_SMALL_FIRE : ParticleList
- HOUSE_SMALL_SMOKE : ParticleList
- HUD_BRIGHTNESS_MAX : ScriptedWidgetEventHandler
- HUD_BRIGHTNESS_MIN : ScriptedWidgetEventHandler
- HYDRATED_TRESHOLD : ThirstNotfr