Here is a list of all variables with links to the files they belong to:
- u -
- UA_AM_ACCEPTED : constants.c
- UA_AM_PENDING : constants.c
- UA_AM_REJECTED : constants.c
- UA_ANIM_EVENT : constants.c
- UA_CANCEL : constants.c
- UA_CANCELT : constants.c
- UA_CHECK_CON : constants.c
- UA_ERROR : constants.c
- UA_FAILED : constants.c
- UA_FINISHED : constants.c
- UA_FINISHEDT : constants.c
- UA_IN_CRAFTING : constants.c
- UA_IN_END : constants.c
- UA_IN_START : constants.c
- UA_INITIALIZE : constants.c
- UA_INTERRUPT : constants.c
- UA_NONE : constants.c
- UA_PROCESSING : constants.c
- UA_REPEAT : constants.c
- UA_SETEND_2 : constants.c
- UA_SPAWN_DUST_A : constants.c
- UA_SPAWN_DUST_B : constants.c
- UA_START : constants.c
- UA_STARTT : constants.c
- UncockedEmpty : Crossbow.c
- UNCON : constants.c
- UNDEFINED : DayZGame.c, UndergroundTrigger.c
- UNDER : constants.c
- UNDERGROUND_LIGHTING : UndergroundHandlerClient.c
- UNINITIALIZED : Land_Underground_Entrance.c
- UNIQUE : tools.c
- UniqueLoot : CentralEconomy.c
- UNKNOWN : ConnectErrorScriptModule.c, Hand_States.c, Crossbow.c, SKS.c, BoltActionRifleExternalMagazine_Base.c, BoltActionRifleInnerMagazine_Base.c, DoubleBarrel_Base.c, Flaregun.c, Pistol_Base.c, Repeater.c, RifleBoltFree_Base.c, RifleBoltLock_Base.c, RifleSingleShot_Base.c, MP133.c, SingleShotPistol_Base.c
- UNM_MESSAGE : ClientKickedModule.c
- UNREACHABLE : AIWorld.c
- UP : StaminaSoundHandler.c
- UPDATE : EntityAI.c
- UPDATE_TICK_RATE : ClockBase.c
- UPDATE_TIMER_INTERVAL : TrapBase.c
- USAGE_COUNT : RandomGeneratorSyncManager.c
- USER : EnVisual.c
- UseRaycast : UndergroundAreaLoader.c