DayZ 1.24
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SteakKnife.c
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1class SteakKnife extends ToolBase
2{
3 override bool IsMeleeFinisher()
4 {
5 return true;
6 }
7
9 {
10 return {EMeleeHitType.FINISHER_LIVERSTAB, EMeleeHitType.FINISHER_NECKSTAB};
11 }
12
30}
ActionDisarmExplosiveCB ActionContinuousBaseCB ActionDisarmExplosive()
ActionDisarmMineCB ActionContinuousBaseCB ActionDisarmMine()
ActionSkinningCB ActionContinuousBaseCB ActionSkinning()
void AddAction(typename actionName)
override array< int > GetValidFinishers()
Definition SteakKnife.c:8
override void SetActions()
Definition SteakKnife.c:13
override bool IsMeleeFinisher()
Definition SteakKnife.c:3