DayZ 1.24
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Protected Attributes | |
ref AttachmentsGroupContainer | m_Container |
int | m_ItemsCount |
int | m_SlotsCount |
ref array< EntityAI > | m_ShowedItems |
Definition at line 1 of file VicinitySlotsContainer.c.
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inlineprotected |
Definition at line 8 of file VicinitySlotsContainer.c.
References WidgetEventHandler::GetInstance(), ITEMS_IN_ROW, m_Container, m_Parent, and m_ShowedItems.
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Definition at line 212 of file VicinitySlotsContainer.c.
References ITEMS_IN_ROW, and m_Container.
Definition at line 76 of file VicinitySlotsContainer.c.
References Class::CastTo(), Container::GetFocusedItem(), GetGame(), GetPlayer(), and m_player.
Definition at line 139 of file VicinitySlotsContainer.c.
References Container::GetFocusedItem(), GetGame(), ItemManager::GetInstance(), and GetPlayer().
Definition at line 326 of file VicinitySlotsContainer.c.
References g_Game, GetGame(), GetPlayer(), InventoryMenu(), MENU_INVENTORY, name, and SplitItemUtils::TakeOrSplitToInventoryLocation().
Definition at line 87 of file VicinitySlotsContainer.c.
References Container::GetFocusedItem(), and GetGame().
Decides on the icon visibility.
Definition at line 238 of file VicinitySlotsContainer.c.
Referenced by ShowItemsInContainers().
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Definition at line 431 of file VicinitySlotsContainer.c.
Definition at line 375 of file VicinitySlotsContainer.c.
References Math::Round().
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Definition at line 232 of file VicinitySlotsContainer.c.
Definition at line 409 of file VicinitySlotsContainer.c.
References QUANTITY_COUNT, QUANTITY_HIDDEN, and QUANTITY_PROGRESS.
Definition at line 105 of file VicinitySlotsContainer.c.
References Container::GetFocusedItem(), and InspectItem().
Referenced by InspectItem(), and MouseClick().
Definition at line 65 of file VicinitySlotsContainer.c.
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Definition at line 58 of file VicinitySlotsContainer.c.
References Container::GetFocusedItem().
Definition at line 52 of file VicinitySlotsContainer.c.
References Container::GetFocusedItem(), IsItemWithContainerActive(), and IsItemWithQuantityActive().
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Definition at line 39 of file VicinitySlotsContainer.c.
References Container::GetFocusedItem().
Referenced by IsItemActive().
Definition at line 46 of file VicinitySlotsContainer.c.
References Container::GetFocusedItem(), and QuantityConversions::HasItemQuantity().
Referenced by IsItemActive().
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Definition at line 70 of file VicinitySlotsContainer.c.
References Container::GetFocusedItem().
Definition at line 449 of file VicinitySlotsContainer.c.
References ItemManager::GetInstance(), and name.
Definition at line 460 of file VicinitySlotsContainer.c.
References GetDayZGame(), InspectItem(), m_Parent, and name.
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Definition at line 500 of file VicinitySlotsContainer.c.
References GetGame(), GetPlayer(), and name.
Definition at line 227 of file VicinitySlotsContainer.c.
Definition at line 533 of file VicinitySlotsContainer.c.
References WidgetEventHandler::GetInstance(), ITEMS_IN_ROW, m_Container, and m_Parent.
Referenced by ShowItemsInContainers().
Definition at line 152 of file VicinitySlotsContainer.c.
References GameInventory::CanSwapEntitiesEx(), Container::GetFocusedItem(), GetGame(), ItemManager::GetInstance(), GetPlayer(), and m_ShowedItems.
Definition at line 222 of file VicinitySlotsContainer.c.
References WidgetLayoutName::Container.
Definition at line 244 of file VicinitySlotsContainer.c.
References CancelWidgetDragging(), ExcludeFromContainer(), Math::Floor(), GetDragWidget(), ItemManager::GetInstance(), ITEMS_IN_ROW, m_Container, m_Parent, m_ShowedItems, RecomputeNumberOfContainers(), and x.
Definition at line 117 of file VicinitySlotsContainer.c.
References Container::GetFocusedItem(), GetGame(), GetPlayer(), and SplitItemUtils::TakeOrSplitToInventoryLocation().
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Definition at line 3 of file VicinitySlotsContainer.c.
Referenced by RecomputeNumberOfContainers(), ShowItemsInContainers(), VicinitySlotsContainer(), and ~VicinitySlotsContainer().
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Definition at line 4 of file VicinitySlotsContainer.c.
Definition at line 6 of file VicinitySlotsContainer.c.
Referenced by Select(), ShowItemsInContainers(), and VicinitySlotsContainer().
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Definition at line 5 of file VicinitySlotsContainer.c.