DayZ 1.24
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Private Member Functions | |
void | ActionSawPlanks () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnFinishProgressServer (ActionData action_data) |
Private Member Functions inherited from ActionContinuousBase | |
void | OnStartAnimationLoopServer (ActionData action_data) |
void | OnStartAnimationLoopClient (ActionData action_data) |
void | OnEndAnimationLoopServer (ActionData action_data) |
void | OnEndAnimationLoopClient (ActionData action_data) |
void | OnFinishProgressServer (ActionData action_data) |
void | OnFinishProgressClient (ActionData action_data) |
Private Attributes | |
ItemBase | m_Planks |
ref InventoryLocation | m_PlanksLocation = new InventoryLocation |
Static Private Attributes | |
static const int | DECREASE_HEALTH_OF_TOOL_DEFAULT = 10 |
static const int | YIELD = 3 |
Definition at line 35 of file ActionSawPlanks.c.
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inlineprivate |
Definition at line 45 of file ActionSawPlanks.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_FullBody, m_LockTargetOnUse, m_SpecialtyWeight, m_StanceMask, m_Text, and UASoftSkillsWeight::ROUGH_MEDIUM.
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inlineprivate |
Definition at line 62 of file ActionSawPlanks.c.
Definition at line 56 of file ActionSawPlanks.c.
References UAMaxDistances::DEFAULT, m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
Definition at line 86 of file ActionSawPlanks.c.
References ECE_PLACE_ON_SURFACE, GetGame(), GetSpecialtyWeight(), m_Planks, m_PlanksLocation, m_SpecialtyWeight, UADamageApplied::SAW_PLANKS, and YIELD.
Definition at line 37 of file ActionSawPlanks.c.
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private |
Definition at line 42 of file ActionSawPlanks.c.
Referenced by OnFinishProgressServer().
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private |
Definition at line 43 of file ActionSawPlanks.c.
Referenced by OnFinishProgressServer().
Definition at line 41 of file ActionSawPlanks.c.
Referenced by OnFinishProgressServer().