DayZ 1.24
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Static Private Member Functions | |
static string | GetPulseMessage (EPulseType pulse_type, int blood_level) |
Private Attributes | |
const int | TARGET_IRREGULAR_PULSE_BIT = 1 << 31 |
Definition at line 9 of file ActionCheckPulseTarget.c.
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inlineprivate |
Definition at line 13 of file ActionCheckPulseTarget.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_FullBody, m_SpecialtyWeight, m_StanceMask, m_Text, and UASoftSkillsWeight::ROUGH_HIGH.
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inlineprivate |
Definition at line 57 of file ActionCheckPulseTarget.c.
Definition at line 69 of file ActionCheckPulseTarget.c.
References UAMaxDistances::DEFAULT, m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
Definition at line 64 of file ActionCheckPulseTarget.c.
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inlinestaticprivate |
Definition at line 23 of file ActionCheckPulseTarget.c.
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inlineprivate |
Definition at line 90 of file ActionCheckPulseTarget.c.
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inlineprivate |
Definition at line 75 of file ActionCheckPulseTarget.c.
References GetGame(), CachedObjectsParams::PARAM1_INT, and TARGET_IRREGULAR_PULSE_BIT.
Definition at line 11 of file ActionCheckPulseTarget.c.
Referenced by OnFinishProgressServer().