DayZ 1.24
|
Private Attributes | |
const string | ALLOWED_WATER_SURFACES = string.Format("%1|%2", UAWaterType.SEA, UAWaterType.FRESH) |
Definition at line 170 of file ActionFishingNew.c.
|
inlineprivate |
Definition at line 174 of file ActionFishingNew.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, m_FullBody, m_SpecialtyWeight, m_StanceMask, m_Text, and UASoftSkillsWeight::PRECISE_MEDIUM.
|
inlineprivate |
Definition at line 200 of file ActionFishingNew.c.
|
inlineprivate |
Definition at line 214 of file ActionFishingNew.c.
Definition at line 184 of file ActionFishingNew.c.
References ALLOWED_WATER_SURFACES, UAMaxDistances::BASEBUILDING, m_ConditionItem, and m_ConditionTarget.
|
inlineprivate |
Definition at line 299 of file ActionFishingNew.c.
References GetGame().
Referenced by OnFinishProgressClient(), and OnFinishProgressServer().
Definition at line 195 of file ActionFishingNew.c.
Definition at line 190 of file ActionFishingNew.c.
Referenced by ReadFromContext(), and WriteToContext().
|
inlineprivate |
Definition at line 265 of file ActionFishingNew.c.
|
inlineprivate |
Definition at line 270 of file ActionFishingNew.c.
|
inlineprivate |
Definition at line 248 of file ActionFishingNew.c.
References EvaluateFishingResult(), and FishingActionData::m_FishingResult.
|
inlineprivate |
Definition at line 242 of file ActionFishingNew.c.
References EvaluateFishingResult(), and FishingActionData::m_FishingResult.
|
inlineprivate |
Definition at line 254 of file ActionFishingNew.c.
|
inlineprivate |
Definition at line 259 of file ActionFishingNew.c.
|
inlineprivate |
Definition at line 284 of file ActionFishingNew.c.
References HasTarget().
|
inlineprivate |
Definition at line 220 of file ActionFishingNew.c.
References GetGame(), FishingActionData::InitBait(), FishingActionData::m_IsSurfaceSea, FishingActionData::m_RodQualityModifier, and vector::Zero.
|
inlineprivate |
|
private |
Definition at line 172 of file ActionFishingNew.c.
Referenced by CreateConditionComponents().